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AnyPS5 Web Converter: PS5 ELF to Windows or Linux

Convert an authorized PS5 app's decrypted ELF and modules into a Windows .exe or Linux .elf using the upstream browser tool. Select your ZIP or folder, choose a target, then save the converted package.

Convert in your browser

The embedded converter is served by the AnyPS5 upstream project. Source files are processed locally by its WebAssembly worker.

If the embedded tool is blocked by your browser, open the official converter in a new tab. Disk and folder saving may require opening the tool directly in desktop Chrome or Edge.

How to convert a PS5 ELF file

  1. Prepare your app. Use a decrypted executable ELF, its sce_sys/ metadata and sce_module/ guest modules from content you are authorized to use. The web converter accepts ZIP/ZIP64 archives or a local folder.
  2. Choose the target. Select Windows for .exe or Linux for .elf. Enable the Intel instruction-conversion option only when your CPU needs it.
  3. Convert and save. Choose a ZIP download for small apps, or supported desktop-browser disk output for larger apps. The result includes the converted executable and host-system libraries from the upstream release.
  4. Run using the matching platform guide. Extract the complete output package. Follow the Windows setup guide or Linux setup guide to launch and diagnose the resulting executable.

Input requirements and limits

Input format

ZIP/ZIP64 or folder containing the executable ELF, sce_sys/ and sce_module/. Multiple ZIP files can form one batch.

Conversion budget

256 MiB of selected executable, module and icon input per app. The in-memory combined ZIP output has a separate 256 MiB budget.

Output

Windows PE .exe or Linux ELF plus required runtime files. The browser downloads host libraries associated with the converter release.

When conversion stops

Unsupported file: check that the executable is a decrypted ELF and that the expected module folders are present. Size limit: use the native Relinker for inputs above 256 MiB. Converted app will not launch: inspect host libraries, module layout and graphics errors in the troubleshooting guide; use the game reports to compare exact platform and build.

Implementation reference: upstream web converter source · official release assets · Relinker options. The converter follows the upstream project's GPL-2.0-only license; this page embeds the original tool without redistributing its binaries.