Current conclusion
The Linux patch stack initializes Unity, displays rendered content and starts arcade asset streaming. A GUID-format exception stops execution after approximately 60–90 seconds.
Platform test results
Linux · Rendered content streaming; managed exception
IssuesThe Linux report records Unity and IL2CPP startup, FMOD plug-in loading, rendered targets and arcade asset streaming. Import audit: 443 implemented functions, 19 stubs and 152 module-bound imports on this patch stack.
Build: Upstream main a8b032b2 with nine upstream PR heads and local import-binding change (#2212); --to-intel · Report Oct 9, 2026
Linux bring-up #2211 ↗Known issues
Linux · 01.160.000
- System.FormatException: Unrecognized Guid format stops arcade asset streaming after approximately 60–90 seconds.
- Test configuration includes nine proposed upstream PRs and a local import-binding change (#2212).
- On the Intel test host, the game's AMD-only insertq usage needs instruction conversion.
Test environments
- Platform
- Linux
- Game version
- 01.160.000
- AnyPS5 build
- Upstream main a8b032b2 with nine upstream PR heads and local import-binding change (#2212); --to-intel
- Hardware / tools
- CachyOS Linux x86-64; Core i5-12400; GeForce RTX 3060 Ti; Unity 2022.3.62f2 IL2CPP game
Tested release: PPSA29413, game version 01.160.000; Linux test.
Related test discussions
- Wobbly Life (PPSA29413) on Linux · Linux · Discussion updated Oct 9, 2026
Original sources
- Linux bring-up #2211 · Linux · reviewed Oct 10, 2026