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Wobbly Life

Issues

PPSA29413 · Summary scope: Linux · Upstream main a8b032b2 with nine upstream PR heads and local import-binding change (#2212); --to-intel

Current conclusion

The Linux patch stack initializes Unity, displays rendered content and starts arcade asset streaming. A GUID-format exception stops execution after approximately 60–90 seconds.

Platform test results

Linux · Rendered content streaming; managed exception

Issues

The Linux report records Unity and IL2CPP startup, FMOD plug-in loading, rendered targets and arcade asset streaming. Import audit: 443 implemented functions, 19 stubs and 152 module-bound imports on this patch stack.

Build: Upstream main a8b032b2 with nine upstream PR heads and local import-binding change (#2212); --to-intel · Report Oct 9, 2026

Linux bring-up #2211 ↗

Known issues

Linux · 01.160.000

  • System.FormatException: Unrecognized Guid format stops arcade asset streaming after approximately 60–90 seconds.
  • Test configuration includes nine proposed upstream PRs and a local import-binding change (#2212).
  • On the Intel test host, the game's AMD-only insertq usage needs instruction conversion.

Test environments

Platform
Linux
Game version
01.160.000
AnyPS5 build
Upstream main a8b032b2 with nine upstream PR heads and local import-binding change (#2212); --to-intel
Hardware / tools
CachyOS Linux x86-64; Core i5-12400; GeForce RTX 3060 Ti; Unity 2022.3.62f2 IL2CPP game

Tested release: PPSA29413, game version 01.160.000; Linux test.

Related test discussions

Original sources