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Ratchet & Clank: Rift Apart

Issues

PPSA01474 · Summary scope: Linux · Upstream main 43972e6 plus extensive proposed PRs and a contributor's #1789 branch (bd5f22c); not a stock release

Current conclusion

The Linux patch stack displays Ratchet splash art and the PlayStation Studios logo. Output remains black after the opening sequence.

Platform test results

Linux · First splash frames; prolonged black screen

Issues

An October 9 Linux capture displays Ratchet splash art and the PlayStation Studios logo. The following six-minute capture continues presenting frames at approximately 33 FPS with a black display.

Build: Upstream main 43972e6 plus extensive proposed PRs and a contributor's #1789 branch (bd5f22c); not a stock release · Report Oct 9, 2026

Linux bring-up #2172 and follow-up comments ↗

Known issues

Linux · 01.003.001

  • Upstream main stops at missing mlock/munlock imports before the experimental graphics patches are applied.
  • After the opening logos, the display remains black during continued frame presentation.

Test environments

Platform
Linux
Game version
01.003.001
AnyPS5 build
Upstream main 43972e6 plus extensive proposed PRs and a contributor's #1789 branch (bd5f22c); not a stock release
Hardware / tools
CachyOS Linux 7.2.9; Ryzen 7 7800X3D; Radeon RX 9070 XT; RADV Mesa 26.2.4; headless gamescope

Tested release: PPSA01474, game version 01.003.001; Linux test with an expanded patch stack.

Key test history

  1. Linux

    Early patched runs reached first draws but aborted on graphics register and shader preparation cases; a later expanded branch presented splash frames only.

    Original milestone ↗

Related test discussions

Original sources