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Demon's Souls

Issues

PPSA01341 · Summary scope: Linux · main df16c4c2 + #861, #864, #157, #1201/#1202, #1184, #1071 and local changes

Editorially reviewed Oct 9, 2026. Original tester reports; no local benchmark by this site.

Current conclusion

An experimental Linux stack reaches the tutorial with a correct HUD, but incorrect 3D rendering at about 2 FPS. The tester explicitly describes this as in-game, not playable.

Experimental result: extra patches, integration branches or local changes are required. Installing the tagged release does not establish this result.

Platform test results

Linux · Tutorial; incorrect 3D rendering

Issues

Menus, character creation and the new-game route reach Outpost Passage. Tutorial testing reports about 2.0–2.2 FPS after local performance work.

Build: main df16c4c2 + #861, #864, #157, #1201/#1202, #1184, #1071 and local changes
Test date: Oct 8, 2026 · Report dated Oct 8, 2026

Linux tutorial and rendering report ↗

Windows: no reviewed test result. This does not establish incompatibility.

Known issues

Linux · 1.07

  • The 3D level has incorrect lighting and colored bands despite a correct HUD.
  • Severe frame-time limits and material-table capacity workarounds remain.

Test environments

Platform
Linux
Game version
1.07
AnyPS5 build
main df16c4c2 + #861, #864, #157, #1201/#1202, #1184, #1071 and local changes
Hardware / tools
Nobara 44, Linux 7.2; Ryzen 5 7600X; RTX 5070 Ti, driver 595.91.07; 32 GB RAM; GCC 16.2
Source reviewed
Oct 9, 2026

Identity scope: Only PPSA01341 v1.07 is recorded. The thread requests PPSA01342 tests; that ID is not merged.

Key test history

This record has one reviewed test milestone. No additional history is claimed.

Original sources

PR merges, closed issues and commit counts do not automatically change these judgments. Read our review policy.