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Uncharted: Legacy of Thieves CollectionPS5 Uncharted: Legacy of Thieves Collection — game artwork

Uncharted: Legacy of Thieves Collection

PPSA05684 · Linux · 1 report

Issues

Linux · Uncharted 4 first gameplay chapter (boat scene); default prebuild exhausts host memory

Experimental build · Linux developer build: eager shader-library prebuild compared with APS5_NO_LIBRARY_PREBUILD=1

Current conclusion

A Linux RTX 4070 Ti SUPER test reached the Uncharted 4 boat chapter but default shader-library prebuilds used roughly 11–13 GB process memory and ran out on a 32 GB host. On the same title and test setup, APS5_NO_LIBRARY_PREBUILD=1 reduced memory to about 7.5 GB and allowed continued gameplay. The result depends on a runtime option and is not official Playable.

Uncharted 4 Chapter 1 NVIDIA memory comparison (Oct 16) ↗
Uncharted: Legacy of Thieves CollectionPS5
Uncharted: Legacy of Thieves Collection — promotional gameplay screenshot

What Works

The Linux RTX 4070 Ti SUPER test continues through the boat chapter with shader-library prebuild disabled.

Test environment & source

Build requirements & blockers

In Uncharted 4's boat chapter, default shader-library prebuild exhausts the 32 GB host.

Scoped evidence

Test report

Experimental build · community report

Linux · Uncharted 4 first gameplay chapter (boat scene); default prebuild exhausts host memory

Issues
Build / branch
Linux developer build: eager shader-library prebuild compared with APS5_NO_LIBRARY_PREBUILD=1
Hardware / OS
Linux; RTX 4070 Ti SUPER (NVIDIA 615.78.08); 32 GB system RAM
Reported

Observed result

The reporter reached gameplay in the first chapter. With registration-time shader-library prebuild enabled, process anonymous memory was 11–13 GB and pipeline cache files 661 MB, and the 32 GB host ran out of memory during the chapter. With APS5_NO_LIBRARY_PREBUILD=1, the same report measured about 7.5 GB anonymous memory, 72 MB per-run pipeline cache, and continuing gameplay.

Blockers & limits

  • On this NVIDIA host, eager pipeline-library preparation consumes several GB beyond the disabled-prebuild run, eventually exhausting the available RAM.
  • The opt-out is a tested per-build mitigation; the report does not establish identical behavior across GPUs or official release builds.

Related test discussions

Record & sources

PPSA05684, Uncharted: Legacy of Thieves Collection. The reported experiment concerns a Linux NVIDIA build in the first Uncharted 4 gameplay chapter (boat scene), not the entire collection or an official Playable listing.

Record reviewed

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