Independent community database.

Hades II

Issues

PPSA36082 · Linux · Gameplay in hub with warm shader cache

Current conclusion

Linux warm-cache build reaches the hub, while cold-start memory and level-loading failures remain unresolved.

Hades IIPS5
Hades II — promotional gameplay screenshot

Platform test results

Linux · Gameplay in hub with warm shader cache

Issues

A warm-cache run loads into a game and reaches the hub at about 24 FPS without skipped draws.

Build: main a29ef59 + open PRs and local level-loading fix
Report: Oct 10, 2026

Linux warm-cache gameplay and blockers ↗

Known issues

Linux · Gameplay in hub with warm shader cache

  • Cold shader caches overflow the game's 512 MiB upload pool.
  • Unmodified current main crashes when loading into a level; the reporter has a local fix.
  • AudioOut2 exhibits distortion on loud sounds.

Test environments

Platform
Linux
Game version
01.006.000
Hardware / tools
CachyOS Linux; Ryzen 7 7800X3D; RTX 4090; NVIDIA 615.71.09

Hades II (PPSA36082) is distinct from Hades (PPSA03355); results cannot be combined.