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Rise of the Ronin

Issues

PPSA04540 · Summary scope: Linux · Upstream main 43972e6 plus #2153, #1836, #1837, #2105 and #1893; experimental PR stack

Current conclusion

The Linux patch stack passes import resolution and shader initialization before NGS2 audio setup stops execution. The test reaches no rendered frames.

Platform test results

Linux · Audio initialization blocked; no presented frame

Issues

The Linux report records progress beyond 13 missing imports and shader-registration failures. After approximately 4 minutes 40 seconds, NGS2 option flags stop KTSL2 audio-system initialization.

Build: Upstream main 43972e6 plus #2153, #1836, #1837, #2105 and #1893; experimental PR stack · Report Oct 9, 2026

Linux bring-up #2171 ↗

Known issues

Linux · 01.009.000

  • NGS2 system option flags = 2 stop Koei Tecmo KTSL2 audio initialization.
  • Without the patch stack, upstream main stops earlier on 13 missing function imports.
  • Earlier test builds spent several minutes in shader structurization before audio initialization.

Test environments

Platform
Linux
Game version
01.009.000
AnyPS5 build
Upstream main 43972e6 plus #2153, #1836, #1837, #2105 and #1893; experimental PR stack
Hardware / tools
CachyOS Linux 7.2.9; Ryzen 7 7800X3D; Radeon RX 9070 XT; RADV Mesa 26.2.4; GCC Release build

Tested release: PPSA04540, game version 01.009.000; Linux test.

Related test discussions

Original sources