Independent community database.

Cyberpunk 2077

Issues

PPSA04029 · Linux · First GPU presentation fails; R5G6B5 storage-image format

Current conclusion

Cyberpunk 2077 on Linux RTX 3090 reaches first GPU presentation on main 799982fac after extensive shader preparation, then aborts because NVIDIA cannot use the requested R5G6B5 storage-image format. Earlier main d592d54e runs timed out inside EngineWatchdog; neither result reaches a visible menu or gameplay.

Cyberpunk 2077PS5
Cyberpunk 2077 — promotional gameplay screenshot

Platform test results

Linux · Shader preparation; EngineWatchdog before a presented frame

Issues

Three unmodified-main runs trip the game's EngineWatchdog around 139 seconds, with no compute dispatch or visible frame. CPU samples show threads walking tens of thousands of direct memory-mapping registry ranges.

Build: unmodified main d592d54e; tested cold and warm shader caches
Report: Oct 14, 2026

Cyberpunk Linux EngineWatchdog and registry samples ↗

Linux · First GPU presentation fails; R5G6B5 storage-image format

Issues

With 10,330 cold-cache or 12,954 warm-cache compute dispatches, startup reaches the first GPU presentation at about 491 or 205 seconds, then throws because guest storage format 4 (R5G6B5) lacks the required NVIDIA Vulkan storage-image support. Two of three cold runs first hit EngineWatchdog.

Build: unmodified main 799982fac; relinker --registry; no --to-intel; no cherry-picks
Report: Oct 15, 2026

October 15 unmodified-main Cyberpunk RTX 3090 format failure ↗

Known issues

Linux · Shader preparation; EngineWatchdog before a presented frame

  • The EngineWatchdog expires during startup while sceKernelBatchMap2 threads repeatedly traverse the allocation registry; a proposed PR #4216 helps some warm-cache runs but is not part of stock main.

Linux · First GPU presentation fails; R5G6B5 storage-image format

  • NVIDIA's reported R5G6B5 optimal-tiling capabilities omit STORAGE_IMAGE_BIT. The first presentation fails on compute shader 0x1aa4f07500.
  • An AMD RADV format-capability query is not evidence that the game passed this stage on AMD; that host did not reach presentation before the test timeout.

Test environments

Platform
Linux
Game version
02.120.000
Hardware / tools
Linux kernel 7.2.5; RTX 3090 (driver 610.57.04); GCC 16.2.1; gamescope headless 2304x1296
Platform
Linux
Game version
02.120.000
Hardware / tools
Linux kernel 7.2.5; RTX 3090 (NVIDIA 610.57.04); GCC 16.2.1; gamescope headless 2304x1296

PPSA04029, Cyberpunk 2077 EU disc content version 02.120.000; Linux RTX 3090 report. Driver-specific shader-format checks are not equivalent to an AMD gameplay test.